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	<title>Chunkout Games</title>
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	<link>http://chunkout.com</link>
	<description>by James Todd</description>
	<lastBuildDate>Thu, 26 Aug 2010 10:17:34 +0000</lastBuildDate>
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		<title>Chunkout GBC Video</title>
		<link>http://chunkout.com/?p=108</link>
		<comments>http://chunkout.com/?p=108#comments</comments>
		<pubDate>Thu, 26 Aug 2010 10:17:34 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chunkout.com/?p=108</guid>
		<description><![CDATA[Here&#8217;s some video of the Chunkout GBC game in action! As you can see, this version brings in level progression amongst the typical Chunkout gameplay. Production is progressing well, 40 of these will go on sale at the Portland Retro Game Expo in September!


]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Here&#8217;s some video of the Chunkout GBC game in action! As you can see, this version brings in level progression amongst the typical Chunkout gameplay. Production is progressing well, 40 of these will go on sale at the Portland Retro Game Expo in September!</p>
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		<title>Chunkout GBC build progress</title>
		<link>http://chunkout.com/?p=104</link>
		<comments>http://chunkout.com/?p=104#comments</comments>
		<pubDate>Tue, 17 Aug 2010 11:45:48 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chunkout.com/?p=104</guid>
		<description><![CDATA[So far I&#8217;ve gotten over 50 carts soldered up, and learned a lot about surface mount soldering along the way. Flux is definitely your friend when you&#8217;re surface mount soldering by hand! Here&#8217;s a pic of the soldered carts all packed up in a business card holding folder ready for shipping to the US for [...]]]></description>
			<content:encoded><![CDATA[<p>So far I&#8217;ve gotten over 50 carts soldered up, and learned a lot about surface mount soldering along the way. Flux is definitely your friend when you&#8217;re surface mount soldering by hand! Here&#8217;s a pic of the soldered carts all packed up in a business card holding folder ready for shipping to the US for final construction.</p>
<p style="text-align: center;"><img class="aligncenter" title="Built Cartridges" src="http://chunkout.com/images/gameboy/ProdLot.jpg" alt="" width="520" height="449" /></p>
<p>Box building is also underway, as is the finalisation of the manual and label artwork. 90 of these will be initially made, with an extra 10 special edition versions as well. If demand goes beyond this initial 100, we&#8217;ll have to consider production beyond that (hopefully I can speed up the process by getting the pcb fab shop to do the soldering next time!)</p>
<p>If anyone&#8217;s interested in getting into gameboy development, I can highly reccommend the use of <a title="GBDK" href="http://gbdk.sourceforge.net/">GBDK</a> the C compiler for the Gameboy and Gameboy Color. Also, Harry Mulder&#8217;s <a title="GBTD" href="http://www.devrs.com/gb/hmgd/gbtd.html">GBTD</a> and <a title="GBMB" href="http://www.devrs.com/gb/hmgd/gbmb.html">GBMB</a> are great graphical editors. If you&#8217;re interested in getting a game onto a cart, let me know!</p>
]]></content:encoded>
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		<title>Final bare cartridge</title>
		<link>http://chunkout.com/?p=101</link>
		<comments>http://chunkout.com/?p=101#comments</comments>
		<pubDate>Wed, 28 Jul 2010 10:56:11 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chunkout.com/?p=101</guid>
		<description><![CDATA[Just finished up populating a board, and trying it all out in the plastic casing. This is how the final version should look before a nice sexy label is added. Everything&#8217;s worked well with all the Gameboy Colors, Gameboys, Gameboy Advances and Super Gameboys I could find, so we&#8217;re ready to roll! Just need to [...]]]></description>
			<content:encoded><![CDATA[<p>Just finished up populating a board, and trying it all out in the plastic casing. This is how the final version should look before a nice sexy label is added. Everything&#8217;s worked well with all the Gameboy Colors, Gameboys, Gameboy Advances and Super Gameboys I could find, so we&#8217;re ready to roll! Just need to get myself a solder fume extractor, and knuckle down to solder 100 of these up!</p>
<p><img class="alignnone" title="Production Game" src="http://chunkout.com/images/gameboy/ProdGame.jpg" alt="" width="520" height="390" /></p>
]]></content:encoded>
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		<title>Production underway of Chunkout GBC!</title>
		<link>http://chunkout.com/?p=98</link>
		<comments>http://chunkout.com/?p=98#comments</comments>
		<pubDate>Sun, 18 Jul 2010 07:06:15 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chunkout.com/?p=98</guid>
		<description><![CDATA[The batch of final circuit boards arrived last week, and they look great! Final beta testing is underway, then final board production should follow soon after. At this stage we&#8217;re looking like having these ready mid September.

Also underway is the production of the boxes. Ray has done a fantastic job with the artwork, and Josh [...]]]></description>
			<content:encoded><![CDATA[<p>The batch of final circuit boards arrived last week, and they look great! Final beta testing is underway, then final board production should follow soon after. At this stage we&#8217;re looking like having these ready mid September.</p>
<p><img class="aligncenter" title="Circuit Board 1.2" src="http://chunkout.com/images/gameboy/ProdBoard1.2.jpg" alt="" width="520" height="390" /></p>
<p>Also underway is the production of the boxes. Ray has done a fantastic job with the artwork, and Josh is working wonders with the construction!</p>
<p><img class="aligncenter" title="Box Prototype" src="http://chunkout.com/images/gameboy/BoxProto.jpg" alt="" width="500" height="375" /></p>
]]></content:encoded>
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		<title>Board now working!</title>
		<link>http://chunkout.com/?p=89</link>
		<comments>http://chunkout.com/?p=89#comments</comments>
		<pubDate>Tue, 08 Jun 2010 08:02:41 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chunkout.com/?p=89</guid>
		<description><![CDATA[Over the last few weeks I was trying to debug my circuit board as my initial design wasn&#8217;t working. After discovering a few incorrect address lines, I soldered in some jumper wires and cut some traces and I thought it was 100%. Unfortunately it still wasn&#8217;t working. In the end I sent it over to [...]]]></description>
			<content:encoded><![CDATA[<p>Over the last few weeks I was trying to debug my circuit board as my initial design wasn&#8217;t working. After discovering a few incorrect address lines, I soldered in some jumper wires and cut some traces and I thought it was 100%. Unfortunately it still wasn&#8217;t working. In the end I sent it over to an Electronic Engineer mate who took one look at it and noticed a minor manufacturing flaw had shorted out two of the address lines. A quick screwdriver scratch later and it was fully working. Reminder to self, fully check cart connector for shorts before going through the soldering process!</p>
<p>Final prototype boards are being manufactured now with those 2 lines fixed, if all goes well, final boards should be ordered soon!</p>
<p>Also, I&#8217;ve tracked down plastic cartridge cases for the games from over here at <a href="http://store.kitsch-bent.com/">Kitsch-Bent</a>. Matt there is a really great guy!</p>
<p style="text-align: center;"><img class="aligncenter" src="http://chunkout.com/images/gameboy/populated_board_1.1.jpg" alt="Populated Board 1.1" /></p>
]]></content:encoded>
			<wfw:commentRss>http://chunkout.com/?feed=rss2&amp;p=89</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Introducing Chunkout Chuck</title>
		<link>http://chunkout.com/?p=75</link>
		<comments>http://chunkout.com/?p=75#comments</comments>
		<pubDate>Sat, 08 May 2010 00:00:09 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chunkout.com/?p=75</guid>
		<description><![CDATA[For the upcoming Gameboy Color release of Chunkout I&#8217;ve hired in the services of cartoon artist Ray Frisbee who has done a wonderful job creating the character Chunkout Chuck who will be featuring in the games packaging and back story!

]]></description>
			<content:encoded><![CDATA[<p>For the upcoming Gameboy Color release of Chunkout I&#8217;ve hired in the services of cartoon artist Ray Frisbee who has done a wonderful job creating the character Chunkout Chuck who will be featuring in the games packaging and back story!</p>
<p><a href="http://www.chunkout.com/wp-content/uploads/2010/04/ChunkoutChuck.png"><img class="aligncenter size-full wp-image-80" title="ChunkoutChuck" src="http://www.chunkout.com/wp-content/uploads/2010/04/ChunkoutChuck.png" alt="" width="322" height="524" /></a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>New Chunkout World Records</title>
		<link>http://chunkout.com/?p=77</link>
		<comments>http://chunkout.com/?p=77#comments</comments>
		<pubDate>Wed, 21 Apr 2010 13:30:15 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chunkout.com/?p=77</guid>
		<description><![CDATA[Twin Galaxies (the Guinness World Records equivalent of the video game world) have recorded a number of new World Records for Chunkout 2 on the NES. Check out the details over on the Twin Galaxies forums.
Current World Records:

Easiest: 3,181,400
Easy: 1,081,900
Medium: 279,400
Hard: 101,900
Hardest: 77,800

]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.twingalaxies.com/">Twin Galaxies</a> (the <a href="http://www.guinnessworldrecords.com/">Guinness World Records</a> equivalent of the video game world) have recorded a number of new World Records for <a href="http://chunkout.com/?page_id=7">Chunkout 2</a> on the NES. Check out the details over on the <a href="http://forums.twingalaxies.com/viewtopic.php?f=49&amp;t=20975&amp;start=0">Twin Galaxies forums</a>.</p>
<p>Current World Records:</p>
<ul>
<li><strong>Easiest:</strong> 3,181,400</li>
<li><strong>Easy:</strong> 1,081,900</li>
<li><strong>Medium: </strong>279,400</li>
<li><strong>Hard: </strong>101,900</li>
<li><strong>Hardest:</strong> 77,800</li>
</ul>
]]></content:encoded>
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		<title>First gameboy homebrew production release?</title>
		<link>http://chunkout.com/?p=67</link>
		<comments>http://chunkout.com/?p=67#comments</comments>
		<pubDate>Mon, 19 Apr 2010 00:00:11 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chunkout.com/?p=67</guid>
		<description><![CDATA[I&#8217;ve been wondering if this release of Chunkout for the Gameboy Colour will be the first homebrew gameboy game release with cartridge and box. I know back in the hey-day of Bung&#8217;s coding competitions most homebrew releases were targeted at owners of flash carts, but I haven&#8217;t found any details of anyone actually building up [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been wondering if this release of Chunkout for the Gameboy Colour will be the first homebrew gameboy game release with cartridge and box. I know back in the hey-day of Bung&#8217;s coding competitions most homebrew releases were targeted at owners of flash carts, but I haven&#8217;t found any details of anyone actually building up carts and boxes and shipping them out. I know of <a href="http://www.qwak.co.uk">Qwak</a> for the Gameboy Advance had success with publication, does anyone know of any releases for the older Gameboy systems?</p>
]]></content:encoded>
			<wfw:commentRss>http://chunkout.com/?feed=rss2&amp;p=67</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>PCBs arrive</title>
		<link>http://chunkout.com/?p=64</link>
		<comments>http://chunkout.com/?p=64#comments</comments>
		<pubDate>Fri, 09 Apr 2010 00:00:38 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chunkout.com/?p=64</guid>
		<description><![CDATA[A few days ago my prototype circuit boards arrived and they look great! After a few tests with a multimeter it looks like they are wired up correctly, so I should be able to burn a test rom in the next week or so and see if it works as expected!
I&#8217;ve also tracked down some [...]]]></description>
			<content:encoded><![CDATA[<p>A few days ago my prototype circuit boards arrived and they look great! After a few tests with a multimeter it looks like they are wired up correctly, so I should be able to burn a test rom in the next week or so and see if it works as expected!</p>
<p>I&#8217;ve also tracked down some plastic cartridge shells from Hong Kong, so everything&#8217;s coming together for the production.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://chunkout.com/images/gameboy/cartpcb.jpg" alt="" /></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Chunkout GBC lives!</title>
		<link>http://chunkout.com/?p=57</link>
		<comments>http://chunkout.com/?p=57#comments</comments>
		<pubDate>Tue, 30 Mar 2010 07:30:12 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://chunkout.com/?p=57</guid>
		<description><![CDATA[Work has begun on the production of the Gameboy Colour version of Chunkout. After 11 years laying dormant, I&#8217;ve finally got the game recompiling again which required digging up a few archives of libraries from several computers ago (DOSBox really does work well for those older dos utilities on a modern PC too). It looks [...]]]></description>
			<content:encoded><![CDATA[<p>Work has begun on the production of the Gameboy Colour version of Chunkout. After 11 years laying dormant, I&#8217;ve finally got the game recompiling again which required digging up a few archives of libraries from several computers ago (<a href="http://www.dosbox.com/">DOSBox</a> really does work well for those older dos utilities on a modern PC too). It looks like there will be a few new additions such as level progression, adjusted scoring, graphic tweaks and an enhanced theme. I&#8217;ve also got a fantastic artist on board and someone who can build great game boxes, so this has the potential of being a rather nice release!</p>
<p>The prototype circuit boards have shipped today, so hopefully they work as expected! Further details when they arrive and I get the surface mount soldering sorted!</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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